const SWDA_Scene_Boot_loadSystemImages = Scene_Boot.loadSystemImages;
Scene_Boot.loadSystemImages = function() {
    SWDA_Scene_Boot_loadSystemImages.call(this);
    ImageManager.reserveSystem('DamageClassic');
    ImageManager.reserveSystem('DestinationCursor');
    ImageManager.reserveSystem('infoSkipVideo');
};

const SWDA_Scene_Boot_loadSystemWindowImage =Scene_Boot.prototype.loadSystemWindowImage;
Scene_Boot.prototype.loadSystemWindowImage = function() {
    SWDA_Scene_Boot_loadSystemWindowImage.call(this)
    ImageManager.reserveSystem('Window2');
    ImageManager.reserveSystem('Window3');

};
